Codes For Magnet Simulator On Roblox

Magnet Simulator Codes Roblox List - November 2020 (Updated) - VALID CODES - B3TA:$2,5Billion Cash. Bigstacks: $15,000 Cash. Christmascash: $20,000 Cash. Also you can find here all the valid Magnet Battery Simulator (Roblox game by Robzi) codes in one updated list. After redeeming the codes you can get there are lots of incredible items and stuff. There are already some active codes and there will be more soon, see what yo can get for free right now. Codes ( From newest to oldest ) edit edit source 'exploringbeforetime' - 'bigexpedition'. Roblox explorer simulator Wiki is a FANDOM Games Community.

Roblox
Jan 3rd, 2019

Codes For Magnet Simulator On Roblox Games

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Codes For Magnet Simulator On Roblox Deleted

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  1. EXECUTE IT TO ACTIVATE/DEACTIVATE AUTO OPEN EGGS (and auto money farm)
  2. ]]
  3. local plr = game.Players.LocalPlayer
  4. if v:FindFirstChild('Item') and v.Value false then
  5. game.ReplicatedStorage.Events.ShopEvents.requestBuy:FireServer(v.Name, 'Magnet')
  6. end
  7. for _,v in pairs(plr.BackpackInventory:GetChildren()) do
  8. game.ReplicatedStorage.Events.ShopEvents.requestBuy:FireServer(v.Name, 'Backpack')
  9. end
  10. game.ReplicatedStorage.Events.ShopEvents.buyDoor:FireServer(5000)
  11. game.ReplicatedStorage.Events.ShopEvents.buyDoor:FireServer(50000)
  12. game.ReplicatedStorage.Events.ShopEvents.buyDoor:FireServer(500000)
  13. game.ReplicatedStorage.Events.ShopEvents.buyDoor:FireServer(1500000)
  14. if plr.ChickenStats[i].Bought.Value false then
  15. game.ReplicatedStorage.ChickenEvents.buyChicken:FireServer(i)
  16. if plr.ChickenStats[i].Level.Value < 9 then
  17. game.ReplicatedStorage.ChickenEvents.requestUpgrade:FireServer(i,v)
  18. end
  19. game.Players.LocalPlayer.Character.Island:Destroy()
  20. Island = Instance.new('LocalScript', game.Players.LocalPlayer.Character)
  21. Island.Source = [[local folder = workspace.IslandInfo
  22. repeat
  23. until plr.Character
  24. local root = plr.Character:WaitForChild('HumanoidRootPart')
  25. folder.Island.Touched:connect(function(hit)
  26. local torso = h.Parent:FindFirstChild('HumanoidRootPart')
  27. local player = game.Players:GetPlayerFromCharacter(hit.Parent)
  28. d = false
  29. root.CFrame = CFrame.new(folder.islandtp.Position)
  30. d = true
  31. end
  32. folder.Main.Touched:connect(function(hit)
  33. local torso = h.Parent:FindFirstChild('HumanoidRootPart')
  34. local player = game.Players:GetPlayerFromCharacter(hit.Parent)
  35. d = false
  36. root.CFrame = CFrame.new(folder.returntp.Position)
  37. d = true
  38. end
  39. _G.eggs = true
  40. end
  41. local plr = game.Players.LocalPlayer
  42. v.Value = true
  43. if game.ReplicatedStorage.Tools:FindFirstChild('Spirit Magnet') and not plr.Backpack:FindFirstChild('Spirit Magnet') then
  44. game.ReplicatedStorage.Tools['Spirit Magnet'].Parent = plr.Backpack
  45. if plr.PlayerGui.GameHUD:FindFirstChild('FullBackpack') then
  46. plr.PlayerGui.GameHUD:FindFirstChild('FullBackpack'):Destroy()
  47. while _G.farm do
  48. local plr = game.Players.LocalPlayer
  49. if plr.Backpack:FindFirstChild('Spirit Magnet') then
  50. game.ReplicatedStorage.Events.MagnetEvents.requestGrab:FireServer('65',plr.Backpack['Spirit Magnet'])
  51. game.ReplicatedStorage.Events.MagnetEvents.requestGrab:FireServer('65',plr.Character['Spirit Magnet'])
  52. game.Workspace.Rings.Sell.CanCollide = false
  53. game.Workspace.Rings.Sell.CFrame = char.CFrame + Vector3.new(0,math.random(-1,1),0)
  54. if plr.leaderstats.Money.Value >= _G.maxvalue then
  55. BuyAllitem()
  56. end
  57. elseif plr.leaderstats.Money.Value >= 10000000 then
  58. BuyAllitem()
  59. end
  60. end
  61. while _G.eggs do
  62. game.ReplicatedStorage.PetEvents.requesthatch:FireServer('Mythical Egg')
  63. game.ReplicatedStorage.PetEvents.requesthatch:FireServer('Epic Egg')
  64. game.ReplicatedStorage.PetEvents.requesthatch:FireServer('Legendary Egg')
  65. game.ReplicatedStorage.PetEvents.requesthatch:FireServer('Rare Egg')
  66. game.ReplicatedStorage.PetEvents.requesthatch:FireServer('Uncommon Egg')
  67. game.ReplicatedStorage.PetEvents.requesthatch:FireServer('Common Egg')
  68. end
  69. _G.farm = false
  70. _G.farm = true
  71. end
  72. _G.eggs = false
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